Town: Wæm Wm-20u Mækhdìl

Wæm Wm-20u Mækhdìl

Wæm Wm-20u Mækhdìl
Example Constructi architecture.
StateFederation of Alveria
ProvenceJĭìlkìwvǐ District
Sub ProvencePihoqaka Zone
RegionÀdûyû Raru̽ Forest
Founded1323
Community LeaderAdministrator Êbmeg̈mèj Trg̈nka
Area5 km2 (2 mi2)
Average Yearly Temp19°C (66°F)
Average Elevation3594 m (11791 ft)
Average Yearly Precipitation311 cm/y (122 in/y)
Population1358
Population Density271 people per km2 (679 people per mi2)
Town AuraMysticism
Naming
Native nameWæm Wm-20u Mækhdìl
Pronunciation/ekk/ /ˈmæxdɨl/
Direct Translation[mint] [tenant]
Translation[Not Yet Translated]

Wæm Wm-20u Mækhdìl (/ekk/ /ˈmæxdɨl/ [mint] [tenant]) is a subtropical Town located in Pihoqaka Zone, Jĭìlkìwvǐ District, within the Federation of Alveria.

The name Wæm Wm-20u Mækhdìl is derived from the Constructi language, as Wæm Wm-20u Mækhdìl was founded by Ls-25q 'Robby' Sheg̈ka, who was culturaly Constructi.

Climate

Wæm Wm-20u Mækhdìl has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 12°C (53°F). Wæm Wm-20u Mækhdìl receives an average of 311 cm/y (122 in/y) of precipitation, most of which comes in the form of rain during the summer. Wæm Wm-20u Mækhdìl covers an area of nearly 5 km2 (2 mi2), and an average elevation of 3594 m (11791 ft) above sea level.

Overview

Wæm Wm-20u Mækhdìl was founded durring the early 14th century in summer of the year 1323, by Ls-25q 'Robby' Sheg̈ka. The establishment of Wæm Wm-20u Mækhdìl was somewhat plagued by a lack of willing colonists, leading to Ls-25q 'Robby' Sheg̈ka electing to pay people to resettle in Wæm Wm-20u Mækhdìl.

Wæm Wm-20u Mækhdìl was built using the conventions of Constructi durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Wæm Wm-20u Mækhdìl is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Wæm Wm-20u Mækhdìl is buildings are arranged within a network of premissive paverstone streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The town sits comfortably behind a palisade wall complete with a timber gatehouse and battlments. The town's timber-based walls are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.

Wæm Wm-20u Mækhdìl is not quite well. Something happened here, perhapse recently, perhapse long ago. Whatever it was, it settled into the very soul of the town like a festering wound. The people go about their day well enough, but there’s a tention in the air you can cut with a knife. There’s a patern to the panic. It’s not easy to see, and no one quite agrees on what it is, but the locals know and operate under this pattern. It shapes everything they do, and you feel as if you’ve almost worked it out only for some small detail to devastate your theory every time you try and comprehend it.

Civic Infrastructure

Wæm Wm-20u Mækhdìl has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Wæm Wm-20u Mækhdìl. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Wæm Wm-20u Mækhdìl's parks.

Wæm Wm-20u Mækhdìl has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Wæm Wm-20u Mækhdìl.

Wæm Wm-20u Mækhdìl has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Wæm Wm-20u Mækhdìl has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wæm Wm-20u Mækhdìl has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wæm Wm-20u Mækhdìl has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Wæm Wm-20u Mækhdìl's public wards, blessings, and other arcane systems.

Wæm Wm-20u Mækhdìl possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Wæm Wm-20u Mækhdìl has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Wæm Wm-20u Mækhdìl's natural decorations nor waterways.

Wæm Wm-20u Mækhdìl has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Wæm Wm-20u Mækhdìl has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Two or more groups of citizens within Wæm Wm-20u Mækhdìl hate each other. Their neighbors or the local law have kept things from too-overt violence, but members of the groups will constantly interfere with their rivals and cause whatever misery they can get away with. This hate may spring from recent events, or it may be an inherited spite from old wrongs.

Wæm Wm-20u Mækhdìl's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..

In Wæm Wm-20u Mækhdìl rain occurs in reverse with water pooling up from the earth then falling into the skies to from clouds, this unsettles every visitor that sees it.

The Petrifern near Wæm Wm-20u Mækhdìl are known to be quite timid.

Wæm Wm-20u Mækhdìl's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves sex to channel Mysticism energies of tier 2 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 4
  • Shepherds: 3
    • Farmland: 5432 m2
    • Cattle and Similar Creatures: 339
    • Poultry: 4074
    • Swine: 271
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 135

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 9
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 5
  • Coachmen: 2
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 7
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 12
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 6
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 3
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 2
  • Seamsters: 7
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 5

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 5
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 2

425 of Wæm Wm-20u Mækhdìl's population work within a Foundational Occupation.

879 of Wæm Wm-20u Mækhdìl's population do not work in a formal occupation, but do contribute to the local economy. 54 (4%) are noncontributers.

Points of Interest

Due to a magical anomaly, Wæm Wm-20u Mækhdìl is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

The the a cathedral of Elven High Magic, an a cathedral imbued with great amounts of Elven High Magic energies was created near Wæm Wǐzě Zěwěn by in time immemorial, reportedly some time during the late 2nd century.

History